Sunday

Gnomon Workshop - Introduction to NUKE Compositing DVD 1 & 2



In this DVD, Rob covers all the major aspects of NUKE and reveals many areas where the casual user would not have known to go at first glance. Rob also provides sensible approaches for how to lay a good foundation for proper compositing in your own projects.

NUKE, short for "New Compositor", began as the in-house compositing and effects application at Digital Domain, where it won an Academy Award® for Technical Achievement. NUKE is built primarily for visual effects film work at a variety of element resolutions and color spaces, all within a floating point 2D and 3D environment. This lecture covers the essentials of working with film-based and CGI elements in a professional, extensible and fast compositing pipeline. Utilizing many techniques for speed and efficiency, NUKE is able to provide rich output results and ultimate customization for the user. In this DVD, Rob covers all the major aspects of NUKE and reveals many areas where the casual user would not have known to go at first glance. Rob also provides sensible approaches for how to lay a good foundation for proper compositing in your own projects.

6 hours of lecture.



Disc 1:

http://rapidshare.com/files/63135954/GINC1.part01.rar
http://rapidshare.com/files/63138709/GINC1.part02.rar
http://rapidshare.com/files/63139169/GINC1.part03.rar
http://rapidshare.com/files/63139343/GINC1.part04.rar
http://rapidshare.com/files/63139727/GINC1.part05.rar
http://rapidshare.com/files/63153105/GINC1.part06.rar
http://rapidshare.com/files/63153665/GINC1.part07.rar
http://rapidshare.com/files/63153945/GINC1.part08.rar
http://rapidshare.com/files/63154222/GINC1.part09.rar
http://rapidshare.com/files/63154762/GINC1.part10.rar
http://rapidshare.com/files/63155170/GINC1.part11.rar
http://rapidshare.com/files/63155662/GINC1.part12.rar
http://rapidshare.com/files/63156946/GINC1.part13.rar
http://rapidshare.com/files/63157787/GINC1.part14.rar
http://rapidshare.com/files/63159278/GINC1.part15.rar
http://rapidshare.com/files/63161904/GINC1.part16.rar
http://rapidshare.com/files/63164455/GINC1.part17.rar
http://rapidshare.com/files/63166834/GINC1.part18.rar
http://rapidshare.com/files/63175571/GINC1.part19.rar
http://rapidshare.com/files/63179358/GINC1.part20.rar



Disc 2:

http://rapidshare.com/files/63597058/GINC2.part01.rar
http://rapidshare.com/files/63598982/GINC2.part02.rar
http://rapidshare.com/files/63599781/GINC2.part03.rar
http://rapidshare.com/files/63599964/GINC2.part04.rar
http://rapidshare.com/files/63600305/GINC2.part05.rar
http://rapidshare.com/files/63601389/GINC2.part06.rar
http://rapidshare.com/files/63603869/GINC2.part07.rar
http://rapidshare.com/files/63604316/GINC2.part08.rar
http://rapidshare.com/files/63604528/GINC2.part09.rar
http://rapidshare.com/files/63604845/GINC2.part10.rar
http://rapidshare.com/files/63607026/GINC2.part11.rar
http://rapidshare.com/files/63612865/GINC2.part12.rar
http://rapidshare.com/files/63614342/GINC2.part13.rar
http://rapidshare.com/files/63616931/GINC2.part14.rar
http://rapidshare.com/files/63618419/GINC2.part15.rar
http://rapidshare.com/files/63618791/GINC2.part16.rar
http://rapidshare.com/files/63622033/GINC2.part17.rar
http://rapidshare.com/files/63632459/GINC2.part18.rar
http://rapidshare.com/files/63630903/GINC2.part19.rar
http://rapidshare.com/files/63626002/GINC2.part20.rar

Autodesk Maya Unlimited + Essential Training (2008)



Award-winning Autodesk? Maya? software is a powerful, integrated 3D modeling, animation, effects, and rendering solution. Because Maya is based on an open architecture, all your work can be scripted or programmed using a well-documented and comprehensive API (application programming interface), or one of two embedded scripting languages. This, combined with an industry-leading suite of 3D tools, means Maya enables you to realize your creative ideas.

This image has been resized. Click this bar to view the full image. The original image is sized 800x600.


The ultimate version of Maya? software—Autodesk Maya Unlimited—is the choice of digital artists who are looking to make their 3D projects stand out. Maya Unlimited includes all the functionality found in Autodesk Maya Complete and provides professional artists and animators with additional industry-leading innovations such as Maya Fluid Effects, Maya nCloth, Maya Hair, Maya Fur, and Maya Live for the creation of superior digital content.

Autodesk Maya Unlimited contains everything in Autodesk Maya Complete, plus:


Maya Fluid Effects
Simulate and render a huge variety of atmospheric, pyrotechnic, viscous liquid, and open ocean effects. Maya Fluid Effects overcomes one of the greatest barriers in computer animation.

Maya Fur
Easily create realistic fur, short hair, wool and grass on NURBS, subdivision surfaces, or polygonal models. Incredibly realistic styling and rendering of short hair and fur, with Maya Artisan Brush Interface for painting fur attributes.

Maya nCloth
As the first Maya module built on the Autodesk new Nucleus technology, Maya nCloth functionality lets you quickly direct and control cloth and other material simulations in entirely new ways. Maya nCloth objects can be as stiff, viscous, or flowing, and as tightly or loosely woven as you desire. Rapidly create cloth-on-cloth simulations—such as a shirt over pants—with believable influences and collisions. Bend, stretch, shear, dent, or even tear your Maya nCloth fabrics with ease. Beyond cloth, Maya nCloth lets you create deformable plastic and metal simulations, inflatable objects, as well as rigid-body and fluidic-type effects.

Maya Live
Combine 2D live-action with 3D elements. Maya Live provides greater flexibility, a fast-integrated 2D Tracker, and an interactive Root Frame Solver. Maya Live also allows you to reconstruct live-action elements as 3D geometry as well as output to external applications.

Maya Hair
Create, style, and render fully dynamic long hair on NURBS or polygon objects. Make any NURBS curve dynamic for use in advanced character rigging and effects. Maya Hair can also be used to create a wide range of nonhair effects.




Download

Maya 2008 Unlimited
Code: http://rapidshare.com/files/124507199/Autodesk_Maya_2008_Unlimited.part1.rar
http://rapidshare.com/files/124508972/Autodesk_Maya_2008_Unlimited.part2.rar
http://rapidshare.com/files/124505891/Autodesk_Maya_2008_Unlimited.part3.rar
http://rapidshare.com/files/124506722/Autodesk_Maya_2008_Unlimited.part4.rar
http://rapidshare.com/files/124506564/Autodesk_Maya_2008_Unlimited.part5.rar

Maya 2008 Unlimited (Keygen)
Code: http://rapidshare.com/files/124507630/Autodesk.Maya.2008.Unlimited.Full.DVD.*****.rar


Maya 2008 Essential Training
Code:
http://rapidshare.com/files/124507562/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part01.rar
http://rapidshare.com/files/124508827/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part02.rar
http://rapidshare.com/files/124508663/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part03.rar
http://rapidshare.com/files/124517541/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part04.rar
http://rapidshare.com/files/124507727/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part05.rar
http://rapidshare.com/files/124508919/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part06.rar
http://rapidshare.com/files/124509126/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part07.rar
http://rapidshare.com/files/124515908/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part08.rar
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http://rapidshare.com/files/124509039/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part10.rar
http://rapidshare.com/files/124508295/Lynda.com_Maya_2008_Essential_Training_-_www.softarchive.net.part11.rar

Important:
You will need Power ISO to extract the Archive
Don't forget to Say Thanks
Link checked on Mon Jul 07, 2008 8:25 pm [WBB_Linkchecker_Bot]

GNOMON - INTRODUCTION TO LANDSCAPE MATTE PAINTING



GNOMON - INTRODUCTION TO LANDSCAPE MATTE PAINTING compressed version



http://rapidshare.com/files/128764936/GITLMP_Lecture_1.rar

http://rapidshare.com/files/128772618/GITLMP_Lecture_2.part1.rar
http://rapidshare.com/files/128775181/GITLMP_Lecture_2.part2.rar


http://rapidshare.com/files/128779019/GITLMP_Lecture_3.rar


http://rapidshare.com/files/128781808/GITLMP_Lecture_4.rar


http://rapidshare.com/files/128785328/GITLMP_Lecture_5.rar


http://rapidshare.com/files/128788099/GITLMP_Lecture_6.rar


http://rapidshare.com/files/128788119/GITLMP_Project_Files.rar

Adobe Creative Suite Master Collection CS3




Adobe Creative Suite is a collection of graphic design, video editing, and web development applications made by Adobe Systems. The latest version, Adobe Creative Suite 3 (CS3), was announced on March 27, 2007; it introduced Universal binaries for all major programs for the Apple Macintosh.

Adobe sells CS3 applications in six different combinations called “editions.” Some editions began shipping on April 16, 2007, and Production Premium and Master Collection editions began shipping on July 2, 2007.

CS3 includes several programs, including Dreamweaver, Flash, and Fireworks that were developed by Macromedia, a former rival acquired by Adobe in 2005.

An extra DVD is supplied with Arabic, Hebrew and North African versions of Adobe CS3 in Central European and Middle Eastern versions for language support. For example, these versions handle bi-directional text flow for easy usage in accordance to keyboard language, advanced text settings, right-to-left layout, import and export options for Middle Eastern characters, and spell checker for Middle Eastern languages. These versions are only available from WinSoft[3], Adobe’s internationalization and localization partner.

The successor to Adobe CS3, Creative Suite 4, is currently in development.


http://rapidshare.com/files/12639845...CS3.part01.rar
http://rapidshare.com/files/12639849...CS3.part02.rar
http://rapidshare.com/files/12639832...CS3.part03.rar
http://rapidshare.com/files/12639841...CS3.part04.rar
http://rapidshare.com/files/12639872...CS3.part05.rar
http://rapidshare.com/files/12639848...CS3.part06.rar
http://rapidshare.com/files/12639858...CS3.part07.rar
http://rapidshare.com/files/12639861...CS3.part08.rar
http://rapidshare.com/files/12639864...CS3.part09.rar
http://rapidshare.com/files/12639853...CS3.part10.rar
http://rapidshare.com/files/12639861...CS3.part11.rar
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http://rapidshare.com/files/12640304...CS3.part18.rar
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http://rapidshare.com/files/12639851...CS3.part31.rar
http://rapidshare.com/files/12639866...CS3.part32.rar
http://rapidshare.com/files/12639860...CS3.part33.rar
http://rapidshare.com/files/12639780...CS3.part34.rar

Gnomon: From Speedpainting to Conept Art in Photoshop



Gnomon: From Speedpainting to Conept Art in Photoshop | MOV | 2.7 Gb
Over 2 1/2 hours of lecture
In this DVD, David Levy demonstrates the Adobe PhotoshopŒ techniques that he uses to create environ- ments for the entertainment industry. He specifically reveals the custom brush creation techniques that have been perfected by a small group of passionate artists in Montreal. From two basic brushes, David shows you how to develop your own library of custom brushes that will allow you to gain speed and efficiency during your speedpainting process. Beginning with examples such as mountains, forests and clouds, David then leads you through the creation of a concept art painting, from rough sketches to a final piece with environment, vehicles and characters. Using texture brushes, you will then learn to refine and complete the painting without losing the original dynamism and composition of the sketch. This DVD includes the set of brushes that are created in the lecture, as well as the layered PSD files.



Custom Brush Creation
Speedpainting
Teamwork


Chapter 1: The Pitch
o1: The Pitch
02: Complex Brush Creation
o3: Brush Testing

Chapter 2: The Speedpainting
01: Rough Composition
02: Composition Refinement

Chapter 3: The Final Concept/refining
01: Painting the Background
02: Painting the Main Building
03: Creation and Use of Detail Brushes
04: Detailing and Special FX


INSTRUCTOR BIO:
David Levy, a.k.a. Vyle, attended the European Design Institute (FR) and the Academy of Fine Arts Maastricht (NL), where he graduated with honors with a B.S. degree in Industrial Design and Interior Architecture. Upon graduating, David was recruited as a concept artist by various video game companies in Europe. With over eleven years experience in the game industry in more than four countries, David has built a strong reputation as a Lead Artist, and he has been invited to speak at various events and workshops including the Game Developers Conference. David currently works as a Senior Concept Artist and has participated in the development of Turok, The Red Star, Prince of Persia the Two Thrones, and Assassin's Creed. With his friend Barontieri, he recently created Steambot Studios, a collective of artists dedicated to create, inspire and push the boundaries of concept art.



RsFolder:
http://rapidshare.com/users/OWF9C9

Gnomon Carlos Huante: Digital Creature Painting



Volume 2 - Disc 2 | 590 Mb
Gnomon Carlos Huante: Digital Creature Painting - Volume 2 - Disc 2
It's the 2nd part of 2nd Volume of Huante's 'Digital Creature Painting'.
In this DVD, Carlos demonstrates his digital creature/character painting techniques. He walks you through the use of various tools and techniques that he has developed over the years in both Corel Painter and Adobe Photoshop. Some of these include masking, color glazing, resolving design, and punching up the color.



Download from FileFactory
01 02 03 04 05 06

Creative Photoshop: Digital Illustration and Art Techniques



Book description
This book is a series of projects. Each chapter opens with an inspirational image, and the step-by-step instructions required to recreate that image immediately follow. You?ll find all of the resource files needed to create each image on the accompanying CD. This book is written in a non-linear manner, meaning that you do not have to start at the beginning and progressively work your way toward the end. Each chapter is independent of the others, so you can start wherever you like and move around randomly from one chapter to the next. Pick a chapter with an image that inspires you and follow it through to fruition, it?s as simple as that.

This book includes variety in not only style and subject matter, but also in technique and working methods. You?ll find a vast array of tools, features, and options as you work your way through. Fundamental and essential working methods will appear repeatedly, but each chapter definitely has something unique to offer in terms of both technique and artistic style.

A guitar teacher once told me that the best way to teach someone to play is to get him or her working on something they like straight away. Forget showing them all of the chords or notes when it makes no sense to them yet, just get them to do something they?re interested in. That is the approach I have taken here. You?ll get your feet wet while producing something worthwhile, and at varying stages in the process you?ll begin to understand the value of what you?ve done.

When knowledge begins to fall into place as you work, and it most certainly will, the proverbial light comes on. At that point, you?ll really begin to see the potential of what you?ve learned. So don?t limit yourself to simply finishing the chapters in this book. Try to think of ways that you can take what you?ve learned from each chapter and use it to create original artwork of your own.

Code: Date: Jul 2007
Filesize: ~120 Mb
Format: PDF
Author: Derek Lea
Publisher: Focal Press



http://rapidshare.com/files/102804305/FPCPDIaAT.part2.rar
http://rapidshare.com/files/102806316/FPCPDIaAT.part1.rar
Link checked on Sun Jul 06, 2008 1:43 am [WBB_Linkchecker_Bot]

fxphd Matte Painting Production Techniques



xphd Matte Painting Production Techniques | 365 MB
.This application agnostic class will cover matte painting techniques for digital and traditional artists. Professor Xue jun Shan is based in Shanghai, China and creates concept art and digital matte paintings for films and games. We met him at a conference in Shanghai and were immediately impressed with his talent, enlisting him to take part in our Background Fundamentals course for an episode. Based upon the positive response from fxphd postgrads, we've brought him on for an entire term.

Starting out covering a history of the matte painting art, the course quickly dives into analyzing shots where matte paintings are needed, concept design (including composition, lighting and color), software choices, and building several matte paintings. The Matte Painting course is one of the courses which will be collaboratively working on the Zombie project, creating the designs for the compound and distant ruined city.

His work can be seen at his portfolio web site...you'll see why we've pegged him to teach the course.

Class 01 - Introduction: The history and today's mainstream
Class 02 - Shot Analysis: Live footage & matte painting treatment
Class 03 - Shot Analysis: 3D/CG footage & matte painting treatment
Class 04 - Concept Design: Composition and object placement
Class 05 - Condept Design : Lighting and colour
Class 06 - Material Usage: Collecting and using reference materials
Class 07 - Software: Common software and tools used in matte painting
Class 08 - Examples: From concept art to photo-realism I
Class 09 - Examples: From concept art to photo-realism II
Class 10 - Examples: Using matte painting in compositing



rar pass: rapidoff
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RAPIDSHARE
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Part 1
Part 2
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Part 4
Part 5
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MIRROR MEGAUPLOAD DEPOSITFILES FILEFACTORY
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Part 1
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Digital Tutors - Introduction to Photoshop CS3



Get started with Photoshop CS3. Learn a non-destructive workflow and creative techniques that can be used for Print, Web, and Design. Contains over 6 hours of project-based training. Great for those new to Photoshop CS3 and seeking time-saving tips.

• Tool Overview
• Palette Overview
• Print / Web / Design Workflows
• Non-Destructive Workflow
• Managing Multi-layer Documents
• Creating Effects
• Restoring Photographs
• Enhancing Photographs
• Color Adjustments and Correction
• Utilizing Automation Scripts
• Creating Actions
• Building Web Galleries
• Using Photomerge
• Using Bridge
• Working with Camera Raw Images
• Compressing Images for Web
• Working with Smart Objects & Smart Filters
• Importing Adobe Illustrator Files



RapidShare
[hide]CODE
CD1
http://rapidshare.com/files/127227065/Intro2.Phshop.CD1.part1.rar
http://rapidshare.com/files/127231859/Intro2.Phshop.CD1.part2.rar
http://rapidshare.com/files/127236071/Intro2.Phshop.CD1.part3.rar
http://rapidshare.com/files/127240186/Intro2.Phshop.CD1.part4.rar
http://rapidshare.com/files/127243861/Intro2.Phshop.CD1.part5.rar

CD2
http://rapidshare.com/files/127248608/Intro2.Phshop.CD2.part1.rar
http://rapidshare.com/files/127253641/Intro2.Phshop.CD2.part2.rar
http://rapidshare.com/files/127259017/Intro2.Phshop.CD2.part3.rar
http://rapidshare.com/files/127261590/Intro2.Phshop.CD2.part4.rar
[/hide]

Digital Tutors - Animating Cartoon Characters in Maya



Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Contains over 6 hours of project-based training for animators learning the processes of creating stylized toon animation. Perfect for experienced artists.

Popular highlights include:
* Staging
* Anticipation
* Follow-Through
* Creating Appeal
* Arcs
* Timing and Spacing
* Pose to Pose and Straight Ahead
* Adding Personality
* Exaggeration
* Squash and Stretch
* Secondary Action
* Ease in and Ease Out
* Animating Cameras
* Motion Trails
* Working with Storyboards
* Key-frame Marking Menu
* Adding In-betweens
* Breakdown Keys
* Muting Keys
* Interacting with Props
* Proxy Cage for Characters



RapidShare:
Code: http://rapidshare.com/files/120056934/CGSOFT.RU_DT_MayaCartoonCharAnim.part01.rar
http://rapidshare.com/files/120061900/CGSOFT.RU_DT_MayaCartoonCharAnim.part02.rar
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http://rapidshare.com/files/120148014/CGSOFT.RU_DT_MayaCartoonCharAnim.part16.rar

Password: Code: http://www.CGSOFT.ru

Gnomon - Detailing Characters: ZBrush Alpha Library



http://rapidshare.com/files/29406743/gnomonDetialingCharacterZbrushalphaLibrary.part01.rar
http://rapidshare.com/files/29406742/gnomonDetialingCharacterZbrushalphaLibrary.part02.rar
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http://rapidshare.com/files/29407743/gnomonDetialingCharacterZbrushalphaLibrary.part36.rar
http://rapidshare.com/files/29407754/gnomonDetialingCharacterZbrushalphaLibrary.part37.rar
http://rapidshare.com/files/29407749/gnomonDetialingCharacterZbrushalphaLibrary.part38.rar
http://rapidshare.com/files/29407736/gnomonDetialingCharacterZbrushalphaLibrary.part39.rar
http://rapidshare.com/files/29407801/gnomonDetialingCharacterZbrushalphaLibrary.part40.rar
http://rapidshare.com/files/29407748/gnomonDetialingCharacterZbrushalphaLibrary.part41.rar
http://rapidshare.com/files/29407779/gnomonDetialingCharacterZbrushalphaLibrary.part42.rar
http://rapidshare.com/files/29407751/gnomonDetialingCharacterZbrushalphaLibrary.part43.rar
http://rapidshare.com/files/29407741/gnomonDetialingCharacterZbrushalphaLibrary.part44.rar
http://rapidshare.com/files/29406914/gnomonDetialingCharacterZbrushalphaLibrary.part45.rar

Gnomon Zbrush production Pipeline



This DVD focuses on the relationship between Maya (or any 3D package), and the wonderful sculpting, texturing and displacement creation tool that is ZBrush. Meats discusses the basics of ZBrush, focusing on working efficiently, moving your work between applications and rendering the results within your favorite renderer. Various methods of texture map creation and application are covered, including view port painting and using the many 2.5D painting tools inside the Projection Master for real time, detailed texture application. Materials, color, geometry sculpting and displacements are explained, along with the methods of using ZBrush as an animated blend shape (morph target) creator.
4 hours of Lecture.
Product Code: MME02



If password needed: Code: gfxgfx.net

LINKS

Code: http://rapidshare.com/files/5978203/Gnomon.Zbrush_production_Pipeline.part32.rar
http://rapidshare.com/files/5978202/Gnomon.Zbrush_production_Pipeline.part28.rar
http://rapidshare.com/files/5978196/Gnomon.Zbrush_production_Pipeline.part41.rar
http://rapidshare.com/files/5978194/Gnomon.Zbrush_production_Pipeline.part22.rar
http://rapidshare.com/files/5978193/Gnomon.Zbrush_production_Pipeline.part39.rar
http://rapidshare.com/files/5978192/Gnomon.Zbrush_production_Pipeline.part34.rar
http://rapidshare.com/files/5978189/Gnomon.Zbrush_production_Pipeline.part27.rar
http://rapidshare.com/files/5978186/Gnomon.Zbrush_production_Pipeline.part11.rar
http://rapidshare.com/files/5978185/Gnomon.Zbrush_production_Pipeline.part21.rar
http://rapidshare.com/files/5978184/Gnomon.Zbrush_production_Pipeline.part17.rar
http://rapidshare.com/files/5978183/Gnomon.Zbrush_production_Pipeline.part10.rar
http://rapidshare.com/files/5978180/Gnomon.Zbrush_production_Pipeline.part04.rar
http://rapidshare.com/files/5978179/Gnomon.Zbrush_production_Pipeline.part03.rar
http://rapidshare.com/files/5978137/Gnomon.Zbrush_production_Pipeline.part38.rar
http://rapidshare.com/files/5978134/Gnomon.Zbrush_production_Pipeline.part37.rar
http://rapidshare.com/files/5978133/Gnomon.Zbrush_production_Pipeline.part35.rar
http://rapidshare.com/files/5978130/Gnomon.Zbrush_production_Pipeline.part02.rar
http://rapidshare.com/files/5978127/Gnomon.Zbrush_production_Pipeline.part29.rar
http://rapidshare.com/files/5978126/Gnomon.Zbrush_production_Pipeline.part31.rar
http://rapidshare.com/files/5978125/Gnomon.Zbrush_production_Pipeline.part33.rar
http://rapidshare.com/files/5978124/Gnomon.Zbrush_production_Pipeline.part26.rar
http://rapidshare.com/files/5978122/Gnomon.Zbrush_production_Pipeline.part25.rar
http://rapidshare.com/files/5978121/Gnomon.Zbrush_production_Pipeline.part18.rar
http://rapidshare.com/files/5978120/Gnomon.Zbrush_production_Pipeline.part30.rar
http://rapidshare.com/files/5978118/Gnomon.Zbrush_production_Pipeline.part36.rar
http://rapidshare.com/files/5978117/Gnomon.Zbrush_production_Pipeline.part40.rar
http://rapidshare.com/files/5978116/Gnomon.Zbrush_production_Pipeline.part42.rar
http://rapidshare.com/files/5978115/Gnomon.Zbrush_production_Pipeline.part23.rar
http://rapidshare.com/files/5978114/Gnomon.Zbrush_production_Pipeline.part20.rar
http://rapidshare.com/files/5978113/Gnomon.Zbrush_production_Pipeline.part24.rar
http://rapidshare.com/files/5978110/Gnomon.Zbrush_production_Pipeline.part16.rar
http://rapidshare.com/files/5978109/Gnomon.Zbrush_production_Pipeline.part19.rar
http://rapidshare.com/files/5978108/Gnomon.Zbrush_production_Pipeline.part15.rar
http://rapidshare.com/files/5978107/Gnomon.Zbrush_production_Pipeline.part14.rar
http://rapidshare.com/files/5978106/Gnomon.Zbrush_production_Pipeline.part05.rar
http://rapidshare.com/files/5978105/Gnomon.Zbrush_production_Pipeline.part08.rar
http://rapidshare.com/files/5978104/Gnomon.Zbrush_production_Pipeline.part06.rar
http://rapidshare.com/files/5978103/Gnomon.Zbrush_production_Pipeline.part09.rar
http://rapidshare.com/files/5978102/Gnomon.Zbrush_production_Pipeline.part12.rar
http://rapidshare.com/files/5978101/Gnomon.Zbrush_production_Pipeline.part01.rar
http://rapidshare.com/files/5978100/Gnomon.Zbrush_production_Pipeline.part07.rar
http://rapidshare.com/files/5978093/Gnomon.Zbrush_production_Pipeline.part13.rar
http://rapidshare.com/files/5978089/Gnomon.Zbrush_production_Pipeline.part43.rar

Gnomon Speed Painting To Matte Painting DVD



In this DVD, Sebastien Larroude demonstrates the techniques that he uses to create environments for the video game and entertainment industries, using Adobe Photoshop®, Pixologic ZBrush®, Autodesk Maya® and EyeOn Fusion®. Beginning with black and white sketches, Sebastien leads you through the creation of a polished concept/CG matte painting. He specifically reveals the entire pipeline to create a full CG Sci-Fi urban environment from speedpainting to mood lighting, architecture design, textures and shaders, brush creation, modeling, sculpting and compositing while discussing useful professional tips. Follow his original methodology and personal approach for using the most popular software in the industry.Topics CoveredPerspective and composition
Speedpainting
Mood Lighting
Custom brushes
Tecturing and detailing
Colorimetry
Match colorBox modeling
Uv techniques
Mental ray GI / final gathering rendering
Displacement ShadersZBrush sculpting
Stencil techniques
Masking techniques
Projection masterCompositing
Color correction
Alpha
Smoke Gfx Chapters01: Speedpainting/Concept Art and Moddlighting
02: Matte Painting Preparation
03: CG Matte Painting Process
04: Compociting and Polishing
ConclusionInstructor's Bio
Sebastien Larroude, a.k.a. Rainart, graduated from the Superior School of Photography and Multimedia (E.T.P.A) in France, where he studied audio-visual, fine art and digital techniques. With over ten years of experience in the industry, Sebastien has built a strong reputation as a lighting artist, concept artist and matte painter. He has been invited to speak at various events and workshops including ADAPT. Sebastien currently works as a senior concept artist on the game DeusEX III at Eidos Montreal and has participated in the development of video games such as Myst IV: Revelation, Assassin’s Creed, WET and Indiana Jones as well as many commercial projects with various advertising agencies in France and the United States. Along with his friends David Levy (Vyle), Thierry Doizon (Barontieri), Nicolas Ferrand (Viag) and Joel Dos Reis Viegas (Feerik), he recently started STEAMBOT Studios, a collective of creative artists whose goal is to inspire and push the boundaries of concept art, matte painting and digital art.



DOWNLOAD
http://rapidshare.com/files/115210742/GnSpeedPainting.part01.rar
http://rapidshare.com/files/115223736/GnSpeedPainting.part02.rar
http://rapidshare.com/files/115233604/GnSpeedPainting.part03.rar
http://rapidshare.com/files/115254958/GnSpeedPainting.part04.rar
http://rapidshare.com/files/115270323/GnSpeedPainting.part05.rar
http://rapidshare.com/files/115287006/GnSpeedPainting.part06.rar
http://rapidshare.com/files/115313098/GnSpeedPainting.part07.rar
http://rapidshare.com/files/115337740/GnSpeedPainting.part08.rar
http://rapidshare.com/files/115355603/GnSpeedPainting.part09.rar
http://rapidshare.com/files/115398160/GnSpeedPainting.part10.rar
http://rapidshare.com/files/115419394/GnSpeedPainting.part11.rar
http://rapidshare.com/files/115433131/GnSpeedPainting.part12.rar
http://rapidshare.com/files/115442853/GnSpeedPainting.part13.rar
http://rapidshare.com/files/115452899/GnSpeedPainting.part14.rar
http://rapidshare.com/files/115461881/GnSpeedPainting.part15.rar

Pass:
http://www.pravamedia.com/forum

Gnomon Workshop Maya Fluid Effects



Gnomon Workshop - Maya Fluid Effects - Fundamentals

Fluid dynamics are rapidly becoming a powerful alternative to particle effects. In the first lecture of this series, effects animator David Schoneveld introduces you to the rules of fluid production, showing how Maya Fluid Effects can be used for everything from smoke, dust and explosions, to underwater plane crashes and more. David details the fluid menu, emitter and container attributes, as well as shading and texturing, while conveying an understanding of the dynamic attributes of fluid dynamics and their uses in production. The lesson also details the basics of ponds, emphasizing an understanding of the fluid shader and texture controls.

Charters:
01. Basics + Container Contents Display
02. Dynamic Simulation
03. Content Details
04. Grid Cache and Surface
05. Shading and Shading Quality
06. Texture
07. Lighting
08. Emitters
09. Fluids Menu
10. Smoke Cloud
11. Liquid Flowing Down a Slide
12. Cloud Bank



Download Links :

http://rapidshare.com/files/4772413/gmtdmfefdvd.part01.rar
http://rapidshare.com/files/4772697/gmtdmfefdvd.part02.rar
http://rapidshare.com/files/4772309/gmtdmfefdvd.part03.rar
http://rapidshare.com/files/4773248/gmtdmfefdvd.part04.rar
http://rapidshare.com/files/4772980/gmtdmfefdvd.part05.rar
http://rapidshare.com/files/4770982/gmtdmfefdvd.part06.rar
http://rapidshare.com/files/4772699/gmtdmfefdvd.part07.rar
http://rapidshare.com/files/4772522/gmtdmfefdvd.part08.rar
http://rapidshare.com/files/4770972/gmtdmfefdvd.part09.rar
http://rapidshare.com/files/4772777/gmtdmfefdvd.part10.rar
http://rapidshare.com/files/4772362/gmtdmfefdvd.part11.rar
http://rapidshare.com/files/4772742/gmtdmfefdvd.part12.rar
http://rapidshare.com/files/4770969/gmtdmfefdvd.part13.rar
http://rapidshare.com/files/4772476/gmtdmfefdvd.part14.rar
http://rapidshare.com/files/4772735/gmtdmfefdvd.part15.rar
http://rapidshare.com/files/4772451/gmtdmfefdvd.part16.rar
http://rapidshare.com/files/4770958/gmtdmfefdvd.part17.rar

Password = dd76

Digital Tutors-Maya Unlimited Fluid Effects




http://rapidshare.com/files/15302350/v-dtmufe.r00
http://rapidshare.com/files/15302394/v-dtmufe.r01
http://rapidshare.com/files/15302393/v-dtmufe.r02
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http://rapidshare.com/files/15293001/v-dtmufe.r24
http://rapidshare.com/files/15292954/v-dtmufe.r25
http://rapidshare.com/files/15292794/v-dtmufe.r26
http://rapidshare.com/files/15292973/v-dtmufe.rar

Gnomon-Paint-Effects-Polygons-and-Dynamics-reUpload




Instructor: Ethan SUMMERS | Formats: (Mac or PC only) | DVD-ROM

This DVD illuminates the particulars of getting the most out of Maya’s Paint Effects. In the second of a series, Ethan Summers teaches you to tune your brushes, optimize large-scale scenes, use Paint Effects objects as particle emitters, and create wind deformations. You’ll also learn to correct such frequently occurring errors as blown-out lighting and bad shadows. Finally, Ethan shows you how to integrate Paint Effects with Pixologic ZBrush and Maya’s Dynamics.
Over 4 hours of lecture.

Product Code: ESU02

Large Scale Scenes
Wind Deformation
Light and Shadow
Brush Tuning

Pixologic ZBrush with Paint Effects
Refining Poly Paint Effects Objects
Paint Effects as an Object Detailer
Paint Effects as Particle Emitters

01. Introduction - Recap of Paint Effects
02. Optimizing Complex Paint Effects Scenes
03. Lattices and Deformation
04. Detailing a Polygon Tree in Paint Effects
05. More Uses for Paint Effects
06. Typical Paint Effects Workflow
07. Paint Effects as Particle Emitters

Click here http://legacy.gnomononline.com/works...s/esu02_lc.mov to view a sample clip from this DVD. Note that while this clip is 640x480 the actual movie size is 1024x768 with higher quality compression . View the stills to the right to see the actual resolution.

Ethan Summers is a multidisciplinary artist whose interests include CG environments, where he has 13 years experience for clients including NASA, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Sundance Films, Viacom Interactive, Hasbro, Coca Cola and IBM. He is also a fine artist working in abstract painting and sculpted art cars. He has international work experience in Mexico, Japan and the USA. Ethan’s other interests include brainstorming design concepts for intuitive software for artists and riding his bicycle whenever possible. Ethan lives in Santa Cruz, California.



Links:
http://rapidshare.com/files/18462155...na.part001.rar
http://rapidshare.com/files/18462173...na.part002.rar
http://rapidshare.com/files/18462161...na.part003.rar
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http://rapidshare.com/files/18462207...na.part078.rar
http://rapidshare.com/files/18461875...na.part079.rar

Pass: gfxnew.com


Code:
http://rapidshare.com/files/13186975/GM-PPolynDyna.part001.rar
http://rapidshare.com/files/13192169/GM-PPolynDyna.part002.rar
http://rapidshare.com/files/13197498/GM-PPolynDyna.part003.rar
http://rapidshare.com/files/13203370/GM-PPolynDyna.part004.rar
http://rapidshare.com/files/13209402/GM-PPolynDyna.part005.rar
http://rapidshare.com/files/13215044/GM-PPolynDyna.part006.rar
http://rapidshare.com/files/13404948/GM-PPolynDyna.part007.rar
http://rapidshare.com/files/13407658/GM-PPolynDyna.part008.rar
http://rapidshare.com/files/13255653/GM-PPolynDyna.part009.rar
http://rapidshare.com/files/13258753/GM-PPolynDyna.part010.rar
http://rapidshare.com/files/13261374/GM-PPolynDyna.part011.rar
http://rapidshare.com/files/13263647/GM-PPolynDyna.part012.rar
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